This is the second batch of character models for our game. Tell us what you think and how we can improve them.
“Last Step” Female Character Beta Model
Posted by aeonicinteractive on November 7, 2012
http://aeonicinteractive.com/2012/11/07/model-2/
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Travis
/ November 8, 2012Hi there.
My comments about the above are as follows:
Overall Comments
I do think that the size of the heads for both characters of the male and female are far to large in comparison to there body. This becomes more evident in the side view of the female where her extended hair almost reaches the floor and severely warps her features.
For both charasters, the shape and slant of what can only be called the upper eye lashes looks odd as the final slant on the outher edge of the face gives them both a “evil” look. That added to the oval shape of the eyes adds to a somewhat, again “odd” look to them.
The side view of the female could do with some work as she has no chin profile, again just a oval shape.
The body structure of both characters os ok, although if you could, add shadows on both of their hands to gove the appearance of fingers. This should be done otherwise the fist looks like a sold ball.
The addition of the arm band to the characters is cool as within the aspect of the game description, looks to be the time traveling device.
Also, combined with the oval featues of the face, the “one dot” nose gives the characters an appearanc of being ape like. Eitehr the to oval shape of the face should be re-worked, or the addition of two dots to represent the nose, or some addition along these lines should be considered.
aeonicinteractive
/ November 8, 2012Thanks for you comment. We will look into implementing some of the features you mentioned. I will post new images with the updated models as soon as they are done.